For example, you will have to mix in more and more ingredients to make the same food, such as going from serving a burger that has only the patty and the bun to also being careful to add the salad when the customer wants it. The money you make during a level carries over to later levels, and you can use it to upgrade various fast food facilities, such as the food itself, as well as the furniture and other elements that will either make your customers stay for a little longer, or make them pay more for the same food.ĭespite it sounding like a game you'd get bored of rather quickly, gameplay changes drastically fast as you progress. If you manage to be quick about it, they may even leave you a small tip besides the cost of the food, so being quick will be rewarding. Your goal is to serve your customers with everything they want before they lose their interest. You start off with a low level kitchen where you can only cook one meal, but as you progress completing your customer's orders on time, you will get to learn hundreds of recipes that look visually yummy thanks to the great art style used. Here you will try to complete as many of your customers' orders in a given period of time, trying to make as much money as possible and eventually becoming the biggest fast-food owner there ever was. The only thing that eventually makes these games feel special from one another is the theme it uses, and Cooking Fever is a time management game that follows the "fast-food tycoon" premise. Time management games occupy a particular niche in the gaming industry as it belongs to the far larger "casual" genre, only that it focuses on your management skills and the way you can handle a lot of actions over a given span of time.
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